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Influence in plain words. Your X influence is scored, the score and your actions become points, and the points become your share of the airdrop.

The reward

The reward is the airdrop.

Everything you earn on Influence is Influence Points. At the snapshot, the token airdrop is split among all registered accounts in proportion to their points: twice the points, twice the share. Points are the only input. There is no whitelist, no private allocation and no manual adjustment.

Separately, a Genesis pool of 5 percent of the total supply goes to the 500 Genesis Pass holders by rank; the rules are in the next section. The main airdrop stays points-proportional.

Not announced yet: the total supply, the airdrop snapshot date and the send mechanics. They will be posted here, on Pons Family and on the official X account before the snapshot. Until then, points have no monetary value and no specific token amount is promised.

Genesis Pass

500 soulbound passes. Minted to the top 500 at the snapshot.

Snapshot in--days--hours--min--sec2026-10-16 15:00 UTC
Genesis list

What it is

An NFT on Robinhood Chain, limited to 500, minted once and never again. It is soulbound: it cannot be transferred, approved or listed, and it is never destroyed. Its tokenId is the snapshot rank, so pass #0001 is rank 1. The pass is the permanent founding badge of influencefamily.org and the key to the Genesis pool below. Nothing is sold: no paid mint, no allowlist, no passes for the team.

How it is issued

At the snapshot the 500 eligible accounts with the most Influence Points are listed. The issuer mints each pass directly to the wallet address saved on the account. There is no claim step, no transaction from you and no gas to pay. At token launch the treasury sends each holder's share of the Genesis pool to the same wallet. That address is locked at the snapshot; change it before the cutoff if you need to.

Who is eligible

  • Rank 500 or better among eligible accounts, in the published order: total points, then earlier registration, then lower member number. Ineligible accounts are skipped and the next one moves up.
  • A wallet address saved on the account (not the zero address). It is the recipient of the pass and the tokens.
  • No anti-bot flag at the snapshot and an influence score at or above the reward minimum.
  • At least one task verified on X. A task accepted on trust while the X budget was out counts only after it has been re-checked.
  • Not excluded after review. Points are never edited by hand; only eligibility is.

The split

A Genesis pool of 5 percent of the total supply is divided by rank with the weight w(r) = 1 / sqrt(r). The published definition is the integer recipe, not the formula, so every implementation gets the same result bit for bit: W(r) = isqrt(10^40 div r); share(r) = W(r) divided by the sum of all W; token amounts in base units are rounded down and the leftover units go one each to the ranks with the largest remainders, lower rank first. The sum is exactly the pool. If fewer than 500 accounts are eligible, the pool is split over the eligible ones with the same curve.

Rank 12.3104%of the pool
Rank 100.7306%of the pool
Rank 500.3267%of the pool
Rank 1000.2310%of the pool
Rank 2500.1461%of the pool
Rank 5000.1033%of the pool

Shares are exact and stored at the snapshot. Token amounts follow from the shares once the supply is published; none is announced yet and no value is promised.

The freeze, the list and the dispute window

The cutoff is an instant in UTC, shown here, on the Genesis page and on the official X account. From that instant points and wallet addresses are frozen: no task verification, no referral credit, no battle stake, no address change. The snapshot is taken after the cutoff in one database transaction and the list is published on the Genesis page. The pass and the Founder badge are sent to the top 500 within 24 hours of the snapshot. Nothing to claim. Questions about the list go to the official X account before the passes are sent; an excluded place refills from the reserves (ranks 501 to 550). Once sent, no rank, wallet or share changes.

Exclusions

Between the snapshot and finalization the list is reviewed for duplicate accounts, referral farms and engagement farming. An excluded account loses its place and the next eligible account moves up. After finalization the published list stands: a later exclusion does not change it; it applies to the points airdrop and to future seasons instead.

Lost wallet

There is no reassignment after finalization. Save an address you control on Robinhood Chain and check it before the cutoff; a pass or tokens sent to an address you cannot sign from are lost. The app has no function to move a rank or an allocation to another address, by design.

What Influence is

A value for your voice, and a card to show it.

Attention on X is worth money, but the people who create it rarely see a number for it. Influence connects to your X account, reads only public data, and turns it into an Estimated Influence Value in dollars, an Influence Score out of 100 and a card you can share. The formula is published; every account is scored the same way.

  • Read-only. Sign-in goes through X's own screen. We never see your password, cannot post for you, and do not store your access token.
  • Built for Robinhood Chain. The Genesis Pass, the token, creator keys and staking live on Robinhood Chain (chain ID 4663). Your Influence wallet is created by Coinbase when you sign in; the Genesis payout address you save on Tasks is a separate wallet.
  • Two phases, then the economy. Phase 1 is open now: register, get your card, invite, do tasks, climb the board. Phase 2 opens at token launch: dashboard, public profiles, the sends. The SocialFi economy below opens in preview to invited members first.

SocialFi

The first Influence SocialFi economy on Robinhood Chain.

Your score says what your voice is worth. The economy is where it gets used. Influence adds a feed, public profiles, creator keys, rooms and levels on top of everything that exists today. Nothing about points, tasks, referrals, battles or the Genesis Pass changes; the new parts are built around them.

  • Feed. Post up to 500 characters (2,000 from Spark, the first staking level), reply, repost and like. A post is public, for holders of your keys, or for your subscribers; a locked post shows who can unlock it. For you ranks by engagement, boosts and the author's level; Following and Latest are plain time order. Feed activity earns a small, capped share of points so the board stays about real influence and cannot be farmed with posts.
  • Profiles. Your card, score, Genesis status and bio on one page, with follow counts, your keys and tabs for posts, replies, holders, what you hold and your trades. You choose on Settings whether your wallet is shown.
  • Key chats. Every creator with keys has a chat. Hold at least one key and you are in; sell it and you are out. Access is re-read from the chain each time, so the app never claims an access the chain does not back.
  • Levels. Lock $INFLUENCE in the staking contract to reach Spark, Signal, Icon or Legend. Levels cut the protocol fee on key trades, lengthen your posts, tag your card and feed, and weigh your reach in For you. Locked tokens stay locked for seven days after you ask for them back. Thresholds are published before the token launches; levels never edit points.
  • One identity. Your X account is you. Your Influence wallet, created by Coinbase at sign-in, is your on-chain alias: one wallet per member, one member per wallet. Chain mirror rows (keys, trades, stakes) are matched to members by that wallet; an address with no member shows as an address.
  • Your funds stay yours. The app never holds tokens or ETH. Every buy, sell, tip and stake is a transaction from your own wallet into open contracts; creator and referrer earnings are claimed from the contract, not paid out by the app. Gas on Robinhood Chain is paid by you.

Keys are access to a creator's room and posts, priced on a public curve. They are not an investment and can lose value. Fee shares to stakers are a share of real platform fees: variable, possibly zero, never a promised yield. How keys are priced and what the fees are is in the keys section below.

How to earn points

Four ways. All of them count towards the airdrop.

Score, up to10,000PTS from your influence score
Referrals+500PTS each; the newcomer gets +100
Tasks, up to+2,000PTS each; a one-time join checklist, then a fresh task every day, verified on your X account
Milestones+25,000at 100 referrals; smaller bonuses before

Tiers

Five tiers. A long climb, by design.

Your tier is printed on your card and colours its frame. The influence score alone tops out at 10,000 points, so every tier above Spark has to be earned by showing up every day, bringing real people in and keeping them active. The same thresholds apply to everyone; there is no fast lane.

TierInfluence Points
Spark0 to 49,999
Pulse50,000 to 99,999
Surge100,000 to 499,999
Apex500,000 to 1,999,999
Legend2,000,000 and up

How fast anyone can climb

Points per day are capped the same way for every account: one daily task (up to 750 PTS), at most 25 credited referrals (12,500 PTS), plus milestone bonuses when you reach them. Nobody can buy a tier, and points are never edited by hand.

Tiers mark your progress on the card itself: Spark from the start, Pulse from 50,000 PTS, Surge from 100,000 PTS, Apex from 500,000 PTS, Legend from 2,000,000 PTS. The exact weights, caps and anti-abuse rules are on How it works.

Influence Battles

Two accounts. One theme. One post each. Engagement rate decides.

  1. 01Challenge anyone on Influence by username (there is a Challenge button on every leaderboard row), or post an open challenge anyone can accept. Stake any amount from 100 earned points up to what you and your opponent have both earned (referrals, tasks, milestones and battles; the points from your influence score cannot be staked), or pick a friendly battle with no stake at all. A stake leaves your balance the moment you enter.
  2. 02When the other side accepts, both of you have 24 hours to publish one original post on the theme with the battle hashtag. We find it on your own account; nothing is pasted.
  3. 036 hours after the window closes, both posts are read once from the X API. Score = (likes x1 + reposts x2 + replies x3 + quotes x3 + bookmarks x2) divided by your followers. A 2k account that gets its people talking beats a 200k account that gets a shrug.
  4. 04Winner takes the pot (both stakes) minus a 5% treasury fee. No post means forfeit. Two missing posts, or equal scores, is a draw and both stakes come back.
  5. 05Spectators can put points behind a side while the posting window is open (from 100). Winning backers get their points back plus their share of the losing side's pool, in proportion to what they put in; 5% of that pool goes to the treasury. A draw refunds every backer.
  6. 06Every week (Monday 00:00 UTC) 50% of the treasury is paid to the week's top three fighters by points won in battles: 50% / 30% / 20%. The treasury is only ever fed by fees and only ever drained by prizes; every entry is recorded.
  7. 07Challenge anyone: the Challenge button on the leaderboard and on Top fighters sends a request they can accept or decline; declining returns your stake. Open challenges can be accepted by anyone eligible.

Fair play: at most 3 battles running per account, stakes and backing only from earned points and never above what both sides have earned, no rematch against the same account for 7 days, flagged accounts cannot enter, and unanswered challenges expire after 48 hours with the stake returned. Stakes, backing, the treasury and weekly prizes are all in Influence Points until the token launches. From launch the same system runs in $INFLUENCE and ETH: stakes and backing in the token, the treasury fee collected in it, weekly prizes paid in ETH, and sponsors funding themed battle weeks.

The token

Coming at token launch: what $INFLUENCE will do.

$INFLUENCE launches on Pons Family (ponsfamily.com, @ponsdotfamily); supply, date and allocation table are published there and here before the launch.

None of this is live yet. The airdrop puts the token in the hands of the people who built the network; from launch, the token is the way value moves inside Influence. Planned utility, in order of priority:

  1. 01Boost. Stake tokens to raise your earn rate on referrals and tasks in later seasons. Staked tokens are locked for the season.
  2. 02Sponsored tasks. Brands and projects pay in the token to run tasks on Influence. Users who complete them are paid in the token, by score tier, so reach is rewarded and bots are not.
  3. 03Card upgrades. Hold or spend the token for premium card frames, animated cards and custom signatures. Tiers earned by points stay free.
  4. 04Seasons and prize pools. Each season has a leaderboard prize pool in the token, split by points earned that season, so late joiners can still win.
  5. 05Governance. Token holders vote on the scoring weights, the tier thresholds and the task catalogue for the next season.
  6. 06Tipping. Send the token to any card holder straight from their card.

This is the plan, not a contract. Utility ships in the order above as each piece is built and audited; anything that changes will be announced before it goes live.

Creator keys

A key opens a creator's room. That is what it is for.

Every member has keys from the moment they join; anyone can buy them. Holding one of a creator's keys gets you into their room and their holders-only posts; selling it closes the door again. Keys live on Robinhood Chain in the InfluenceKeys contract and are paid for in ETH.

  • The price follows a curve: 1 key = 100 units, the minimum trade is 0.01 key, and whole key number n costs 0.4 x 0.000048 x (n+2)^2 ETH. The first key costs 0.0000768 ETH, the tenth about 0.0028 ETH, the hundredth about 0.2 ETH. Fees are 2% to the protocol, 7% to the creator (creators can lower theirs) and 1% to the referrer. For the first 5 minutes after a creator's first trade, one member can hold at most 10 of that creator's keys. Selling returns the curve price of the keys sold.
  • Every trade pays three fees on the curve price: 7 percent to the creator, 2 percent to the protocol and 1 percent to referrers. The referral fee is split in half between the member who referred the trader and the member who referred the creator; a half with no referrer goes to the protocol. Locking $INFLUENCE for a level cuts the protocol fee by 10, 25, 50 or 75 percent. The protocol fee is split half to $INFLUENCE stakers and half to the treasury. Creator, referrer and treasury earnings are claimed from the contract, never pushed.
  • A creator's last key cannot be sold, so a room never loses its owner. Trades and holdings are read from the chain and mirrored on the site within a minute; room access always checks the chain itself.
  • Tips in ETH or $INFLUENCE and subscriptions carry a 2 percent fee, half to stakers and half permanently locked at a dead address. Boosts raise a post's reach and are split the same way; nothing from a boost reaches the author.
  • Keys, tips, boosts, subscriptions and staking never create Influence Points. The Stakers and Creators boards on the leaderboard are on-chain and separate from the points boards; the Genesis snapshot reads points only.

Keys are not shares, tokens or an investment and carry no rights beyond access. Their price can fall on the curve and a key can be worth less than you paid. Nothing here promises any value, return or yield; staker rewards are a share of real fees, variable and possibly zero. The numbers above are the contract's current parameters on the preview chain and are confirmed here before launch; the contracts have not been audited until an audit report is published.

Fair play and privacy

  • One account per X user ID. Signing in again refreshes your numbers; it can never create a second account.
  • Referrals count once, at registration, and only when the referred X account is at least 30 days old, has at least 50 followers, has an X checkmark (blue, gold or grey) and carries no anti-bot flag. A referrer is credited at most 25 a day.
  • Tasks are verified by reading your own X account through the API: no typed usernames, no pasted links, no screenshots. Tasks open one at a time, in order: the next one unlocks only when the one before it is verified, and the server refuses a later task even if the account did it. If the X API budget runs out, verification pauses and your task stays open; only a short allowlist of low-value tasks (by default the like) is accepted on your word and marked as such. Those completions are re-checked before rewards are paid, a completion that does not hold up is revoked, and a trusted completion never counts as the verified task that Genesis eligibility needs. Each post counts once, for one account, ever. An account with an implausible engagement rate keeps its points but is not eligible for rewards.
  • We store your X ID, username, display name, avatar URL and the public numbers used for scoring. Nothing else. Delete requests: message the official X account.

Disclaimer

Estimated influence value is an in-app score, not the market value of any account and not a balance. Influence Points have no monetary value. The airdrop, its size, timing and claim rules are not final until announced. Nothing here is financial advice.

Docs · Influence